MO-SYS OFFICE SCENE
Unreal Engine 5 | Real-Time Interior Design
This scene was built entirely from scratch in Unreal Engine 5 as a virtual office concept for Mo-Sys, designed to blend biophilic architecture, warm materials, and cinematic lighting for a calm, professional atmosphere.
The core layout, structure, and custom tables were modelled directly in UE5
Furniture, décor pieces, and all plant assets were sourced from Quixel Bridge and TurboSquid, then adapted and styled into the space
Natural daylight was used to define the mood, supported by subtle post-processing for softness and realism
The scene runs in real time, optimized for virtual production or live presentation workflows
This project demonstrates my ability to create visually rich, real-time interior environments, balancing technical structure with aesthetic detail — from asset integration to lighting and mood.

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